@KTzone » 其他OnlineGame » OG - 魔獸世界Online » 魔獸世界PTR3.3.0更新說明文件


2009-11-2 13:50 wowwow6688
魔獸世界PTR3.3.0更新說明文件

[size=13px][b]◎本人全文翻譯,轉貼請附上連結,感謝。本文也發表在[/b][/size][b][url=http://ref.gamer.com.tw/redir.php?url=http://www.yatta.com.tw%2Fforum%2Fwow%2Ftopic%2F6016%2Fposts%2Flastpage][size=13px]亞達魔獸版[/size][/url][/b][size=13px][b]。[/b]

World of Warcraft PTR Patch 3.3.0
[color=#00ff]魔獸世界測試伺服器3.3.0更新說明文件[/color]

最新的測試伺服器更新說明文件可以在 [/size][url=http://ref.gamer.com.tw/redir.php?url=http://www.worldofwarcraft.com%2Fpatchnotes%2Ftest-realm-patchnotes.html][size=13px]這裡[/size][/url][size=13px] 看到

最新的一般伺服器更新說明文件可以在 [/size][url=http://ref.gamer.com.tw/redir.php?url=http://www.worldofwarcraft.com%2Fpatchnotes%2F][size=13px]這裡[/size][/url][size=13px] 看到

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General
[color=#ff00]一般[/color]

* Icecrown Citadel
[color=#00ff]冰冠城塞[/color]

o The Forge of Souls, the first wing of the 5-player dungeon, is currently available for testing.
[color=#00ff]靈魂鎔爐(The Forge of Souls)可以在測試伺服器上測試。[/color]

o Additional Icecrown Citadel dungeon and raid content will be made available in future test builds.
[color=#00ff]其他的冰冠城塞地城在以後將會加入測試。[/color]

* Dazed: Creatures attacking a player from behind can no longer cause players level 1-5 to be dazed, and have a reduced chance to cause players level 6-10 to be dazed.
[color=#00ff]1~5級的玩家被怪物從背後攻擊時不會暈眩,6~10級的玩家被怪物從背後攻擊時暈眩機率較低[/color]。

* Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.

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Classes: General
[color=#ff00]職業:一般[/color]

* Default Equipment: Starting weapons are now more uniform. Rogues now start with a pair of daggers equipped. All other classes except shamans start with a 2-handed weapon equipped and the required skill already known. Shamans start with a 1-handed weapon and a shield, as they benefit more from the shield than they would from a 2-handed weapon.
[color=#00ff]預設裝備:
角色的起始武器會更一致。盜賊的起始武器是一對匕首。其他除了薩滿以外的職業的起始武器都是雙手武器,而且角色會有使用該武器的技能。薩滿的起始武器是一把單手武器和一個盾牌,他們裝備盾牌會比拿雙手武器來的有益。[/color]

* Glancing Blows: The mage, warlock, and priest classes no longer have an increased chance for their melee attacks to be glancing blows; and the damage penalty due to their glancing blows is the same as for other classes.
[color=#00ff]「擦過」:
法師、術士和牧師現在沒有額外的「擦過」機率了;因為「擦過」而發生的傷害懲罰現在也和其他職業一樣。[/color]
   
* Health and Mana Regeneration: These regeneration rates have been increased by up to 200% for low level characters. As a player's level increases, the regeneration rates gradually reduce, returning to normal rates at level 15.
[color=#00ff]生命和法力的恢復:
低等級的角色生命和法力的恢復速度增加為原先的200%。當玩家升級,恢復的速度就會逐漸減少,當升到15級的時候恢復到原先的恢復速度。[/color]
   
* Spell Mana Costs: These costs have been reduced for almost all lower level spell ranks. In general, if a spell decreased in cost with a higher level rank in patch 3.2.0, that spell now has the decreased cost at all ranks. In addition, spells learned before level 20 with reduced cast times and/or durations have even further reduced mana costs, proportionate to their reduction in cast time or damage.
[color=#00ff]法術耗魔:
幾乎所有的低等級法術的耗魔都減少了。[/color]

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Races: General
[color=#ff00]種族:一般[/color]

* Racial Attribute Bonuses: These bonuses have been recalibrated to even out the amount of starting health on the various races. All races start with a standardized level of stamina, except for orcs, dwarves, and tauren who now start with 1 extra point of stamina. For each class, bonuses and penalties to all attributes have been adjusted so that each race has an equal attribute total.
[color=#00ff]種族額外屬性:
所有種族的起始屬性都將標準化,但是獸人、矮人和牛頭人的耐力會高一點。不同職業的屬性現在也被調整,總合會是一樣的。[/color]

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Death Knights
[color=#ff00]死亡騎士[/color]

* Rune of the Stoneskin Gargoyle: There is now a 1-handed version of this rune in addition to the current 2-handed rune.
[color=#00ff]石膚石像鬼符文:
現在除了雙手武器的版本以外還有單手武器的版本。[/color]

* Talents
[color=#ff00]天賦[/color]

o Unholy
[color=#00ff]穢邪[/color]
+ Night of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45/90%, but no longer applies to area-of-effect damage caused by other players.
[color=#00ff]死亡之夜:
寵物受到範圍傷害減少45/90%,但是敵對玩家造成的範圍傷害不會減少。[/color]

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Druids
[color=#ff00]德魯伊[/color]

* Pets
[color=#00ff]寵物[/color]
o Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
[color=#00ff]傷害減免(被動):
現在減少90%寵物遭受的範圍傷害,但是敵對玩家造成的範圍傷害不會減少。[/color]

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Hunters
[color=#ff00]獵人[/color]

* Misdirection: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously.
[color=#00ff]誤導:
這個技能重新設計。現在從第一次開始後四秒內的攻擊都將轉移仇恨,而不是計算使用次數。除此之外,多個獵人也可以同時誤導給同一個目標。
[/color]
* Talents
[color=#ff00]天賦[/color]

o Beast Mastery
[color=#00ff]野獸控制[/color]
+ Intimidation: If the hunter's pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet's next swing or attack.
[color=#00ff]脅迫:如果獵人的寵物在目標的近戰距離之內,昏迷將會立即造成效果,而不是下一次近戰攻擊。[/color]

* Pets
[color=#00ff]寵物[/color]
o Avoidance: Now reduces the damage your pet takes from area-of-effect damage by 30/60/90%, but no longer applies to area-of-effect damage caused by other players.
[color=#00ff]傷害減免:
現在減少30/60/90%寵物遭受的範圍傷害,但是敵對玩家造成的範圍傷害不會減少。[/color]

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Mages
[color=#ff00]法師[/color]

* Talents
[color=#ff00]天賦[/color]

o Arcane
[color=#00ff]祕法[/color]
+ Arcane Empowerment: This talent now also grants 1/2/3% increased damage done by the mage's party or raid for 10 seconds after the mage gets a critical strike with Arcane Explosion, Arcane Missiles, Arcane Barrage, or Arcane Blast. This effect is exclusive with Ferocious Inspiration and Sanctified Retribution.
[color=#00ff]祕法活化:
這個天賦現在也會在法師奧術爆炸、 祕法飛彈、彈幕和祕法衝擊爆擊時讓團隊提高1/2/3%傷害。此特效與獸王獵及懲戒騎的特效算同一個分類。
[/color]
* Pets
[color=#00ff]寵物[/color]
o Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
[color=#00ff]傷害減免:
現在減少90%寵物遭受的範圍傷害,但是敵對玩家造成的範圍傷害不會減少。[/color]

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Priests
[color=#ff00]牧師[/color]

* Pet
[color=#00ff]寵物[/color]

o Avoidance (passive): Now reduces the damage your pet takes from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
[color=#00ff]傷害減免:
現在減少90%寵物遭受的範圍傷害,但是敵對玩家造成的範圍傷害不會減少。[/color]

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Rogues
[color=#ff00]盜賊[/color]

* Dual Wield: Rogues now know this ability upon logging into the game at level 1.
[color=#00ff]盜賊現在1級就能雙持武器。[/color]

* Stealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.
[color=#00ff]潛行:
這個技能只有一個等級,潛行後以70%的速度移動。[/color]

* Vanish: For the first second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability.
[color=#00ff]消失使用後的一秒內將不會被傷害或是減益效果影響而解除潛行的狀態。[/color]

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Shamans
[color=#ff00]薩滿[/color]

* Fire Nova Totem: This totem has been replaced with a new spell, Fire Nova, which is available at the same ranks as the old Fire Nova Totem. Existing characters will automatically learn this new spell in place of the totem. With a Fire Totem active, shamans will be able to use Fire Nova (fire magic) to emit the same area-of-effect damage as the old Fire Nova Totem from the active Fire Totem, not consuming the totem in the process. Fire Nova will activate a 1.5-second global cooldown when used and has a 10-second spell cooldown. The caster must be within 30 yards of the totem to use this ability, but does not need to be within line of sight of the totem.
[color=#00ff]火焰新星圖騰:
這項技能被一個名為火焰新星的法術取代,玩家可以在以前能學習到火焰新星圖騰的等級時習得火焰新星。已經存在的角色將會直接以火焰新星取代火焰新星圖騰。 當使用火焰圖騰時,薩滿就可以使用火焰新星,造成的傷害與舊有的火焰新星圖騰相同,使用技能不會使圖騰消失。火焰新星將會有1.5秒的共用冷卻時間,技能 有10秒的冷卻時間。施法者必須在圖騰的30碼之內才可以使用這項法術,但是不需在視線之內。[/color]

* Talents
[color=#ff00]天賦[/color]

o Elemental Combat
[color=#00ff]元素戰鬥[/color]
+ Improved Fire Nova Totem: Renamed Improved Fire Nova. This talent now provides an additional 10/20% damage to the spell and reduces the cooldown by 2/4 seconds.
[color=#00ff]強化火焰新星圖騰:重新命名為強化火焰新星。這項天賦增加技能10/20%的額外傷害,減少2/4秒的冷卻時間。[/color]

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Warlocks
[color=#ff00]術士[/color]

* Pets
[color=#00ff]寵物[/color]

o Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
[color=#00ff]現在減少90%寵物遭受的範圍傷害,但是敵對玩家造成的範圍傷害不會減少。[/color]

o Summon Imp: This ability is now available from the trainer for level 1 warlocks and no longer requires a quest to learn.
[color=#00ff]召喚小鬼:
這項技能1級的時候就能學到,不需要解任務。[/color]

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Warriors
[color=#ff00]戰士[/color]

* Victory Rush: This ability is now trainable at level 6.
[color=#00ff]勝利衝鋒:
這項技能現在6級時可以學習。[/color]

* Talents
[color=#ff00]天賦[/color]

o Protection
[color=#00ff]防護[/color]
+ Damage Shield: This ability will no longer trigger any chance-on-hit effects from the warrior or the opponent it damages.
[color=#00ff]傷害護盾:
這項技能現在將不會觸發任何「擊中後可能」的效果。[/color]

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User Interface
[color=#ff00]用戶介面[/color]

* Quest Tracking Feature
[color=#00ff]任務追蹤功能[/color]
o This system is currently under development and is not fully functional.
[color=#00ff]這項系統仍然在研發中[/color]

* Looking For Group System
[color=#00ff]尋求組隊系統
[/color]o This feature is undergoing several improvements and is not available for testing at this time.
[color=#00ff]這項系統仍然在改進當中,目前不會開放測試[/color]

* For additional notes on Lua and XML changes please visit the UI & Macros forum.
[color=#00ff]其他的Lua和XML問題請至官方UI&Marcos討論區。[/color]

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Graphics
[color=#ff00]繪圖[/color]

* A new feature has been added to the D3D graphics engine to improve texture management (particularly for Windows XP users). This is currently enabled by default on the public test realms. For more information please visit our Test Realm forum.
[color=#00ff]D3D繪圖引擎加入了一項新功能,可以強化材質管理(特別是Win XP的使用者)。這項功能在測試伺服器上預設為啟用。更多訊息在測試伺服器討論區上。
[/color]
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Professions
[color=#ff00]專業[/color]

* Enchanting
[color=#00ff]附魔[/color]
o Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster's target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.
[color=#00ff]黑魔法:
這項附魔現在偶爾會提升加速等級,而不是對目標產生一個DoT。而且現在使用所有傷害法術都能觸發效果。[/color]

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Items
[color=#ff00]物品[/color]

* Glyphs
[color=#00ff]雕紋

[/color]o Death Knights
[color=#00ff]死亡騎士[/color]
+ Glyph of Icy Touch: Instead of granting additional runic power, this glyph now causes Frost Fever to deal 20% additional damage.
[color=#00ff]冰結之觸雕紋:
這個雕紋使冰霜熱疫造成20%額外傷害,而不是獲得額外符能。[/color]

o Shamans
[color=#00ff]薩滿[/color]
+ Glyph of Fire Nova Totem: Renamed Glyph of Fire Nova. This glyph now reduces the cooldown of Fire Nova by 3 seconds.
[color=#00ff]火焰新星圖騰雕紋:
重新命名為火焰新星雕紋,這個雕紋減少火焰新星的冷卻時間3秒。[/color]

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Bug Fixes
[color=#ff00]BUG修正[/color]

* Druids
[color=#00ff]德魯伊[/color]
o Rejuvenation: Rank 15 of this spell was providing a 15-second duration. It has been correctly reduced to 12 seconds.
[color=#00ff]回春術:
這項技能的15級有15秒的持續時間,現在修正回12秒。[/color]

* Mages
[color=#00ff]法師[/color]
o Flame Strike: Some ranks of this spell had an incorrect cast time of 3 seconds. All ranks now share a 2-second cast time.
[color=#00ff]烈焰風暴:
這項技能的某些等級有不正確的3秒施法時間,現在全部都修正為2秒的施法時間。[/color][/size]

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